As a final, acceptance, the high ruling minds of the five races has came to a conclusion, one they have been too long to accept as it spells the doom of the dreaming and the memories that has been vested on their history from eons past. It is time that the world will have to wake for a new dreaming to occur. Everything is as it is, and only accepting this fate can the survivors of the races can hope to save the only thing they canfor the next dreaming....their History, their Memories.
In an effort to counter the effects that will happen as the orbs reunite again to mend time and reality once more, everything will disappear, to give way to a new plane, its like melting an old metal construct to be made into a new purpose.
Thus it was, the last vestige. To pool the History of Romus in a time bauble, that will be put in a state of unreality as the Event Horizon occurs, that will only unravel as the wave of effect recedes and settles in in the new plane of existence, hoping that the next ones who will exist in this new plane, will find them and understand, that in order for the cycle to be tended and be prepared for the next Time Spiral event in the eons to come, for them to know that their forebearers have existed long before theirs and be remembered for all eternity.
-------------------
“In the End, One Mans’ Sacrifice will be
the beginning of Rebirth” – Sor Ventri Scribe of
Dreams – on His Journal during the “End of the Nightmare”
CHAPTER 3
“The New Pattern”
Years of struggle have passed in Romus,
to the rest of Dominia; it could have been just a passing of a second, or a
Century gone. Whatever the difference is, the rest of the worlds are very much unaware
of the occurrence that is taking place in this Dream world. An event that
unbeknownst to them, heralds the beginning of a new Age, as the New Pattern now
unravels to replace the Old one that is slowly dissipating.
Whatever will come about in the end, the
waves of magic and unreality will begin to be felt reverberating across the
known and unknown worlds in the periods to come. For it is the time of Change,
when the old will be replaced with the new, as histories are forgotten and a
new history is re-written.
Welcome my Friends, as we bear witness
to the coming Change. Be Strong
The Dragons have come; they have felt the
imbalance in the planes. They have come, for they are themselves born of magic,
an existence coinciding with the birth of the Age, and ultimately its demise.
They are the Last Signs that all are changing, all are not meant to be, as the
citizens and magical creatures of Romus struggle to find the balance they need
to validate their existence. As a world existing within the boundary of the
real and the imagined, they will be the first to be unmade, and the first to be
remade to the image of what the “New Pattern” will be on the coming Age.
“The NIGHTMARE”
The Change is known by another name
in Romus, and rightfully so that it will be called as such.
“The World of
Romus… Locked within the bounds of time and unreality… … It is where dreams are
real and exists with the visions we call reality. Welcome to the world of the
Dreaming…” – Here in the world of Dreams, it is but
natural to find unimaginable things, things that can only be had in a dream. Things
so beautiful and things unspeakable co-exist in the physical reality of the
land they call home.
But not
everything created can exist forever, with the consummation of Time, all things
created will cease to be… but that is not an end. As long as Time continues to
flow, the cycle of Life, Death and Rebirth will go on… for that is the enigma
of the Pattern – the Paradox of Creation. With the coming of the
Nightmare, that cycle will be completed.
“In
everything, there is always balance. As dark is to light and death is to life,
so is the nightmare to the dream.” – Tethian Minister Koson`tors’ address to
the Gathering of the Races.
Not entirely
unknown to the Dream Wizards, they just refuse to acknowledge its existence;
they have always believed that the nightmare is just part of the dream, and not
the anti-thesis to it. Now it has come, and so they seek to rectify the folly
of their pride. Venturing outside of their vaunted haven that is Sephatys to
rid the land of the puppets of nightmare, deep within themselves they turn a
blind eye to a glaring realization that however much they shun the deluge of
nightmare, the end result will still be the same. Everything made will be
unmade to be remade once again.
“As the Old
Age draws to its close, will the land of the Dreams cease to exist?”
The answer has
always been there, and the Tethian Prelates are the ones who hold the very
truth to it.
“Romus will
endure, if we wish it to be, we are the pivot of the cosmos, of existence and
non-existence. The world will prevail even if we do not, for she abide by the
rules that define the making and unmaking of the universe, something we all
have been playing with for incalculable time.
After this
age passes, after Romus is unmade, the land will grow fertile once more and the
natural balance of everything will once again be felt. The people might call
Romus then by another name, they will again circle the life-cycle of what we
have achieved, they may surpass what we had or not, but the end will be the
same. Everything will return to the basic again, to prepare it for the next
one.
Our task now
is to prepare the next season of lives to the history they are willing to make
as they begin anew, and to give them hope that even if it all has to end again,
one never need to wait for it but live on as best as they can and who knows,
maybe in that other Age, they will learn of the answer to the questions we have
prepared for them, and find the final piece of enlightenment we all have for so
long sought for.
What I don’t
know now is whether the Dreaming will endure, or if it will pass along with the
cloud of history that is now slowly vanishing before our eyes. All I believe
now is that if we wish a part of our Now to be remembered, we will have to
fight it out against the thing that wishes to erase it from us. If there never
was a clearer reason to fight before the Nightmare arrived, there is one now…
and a fitting answer to the dilemma of all the Dream Wizards who are now
reverting to surrendering their fate and existence to their despair.
We need their
magic, and the power of the Artificers.
If we wish to
salvage a part of our existence, it is now…or let it forever be lost in the
obscurity of time.
Come my
fellow liege, let us draw the power of the Dreaming as we have never done
before, and evoke the chants that have been forbidden since we relegated
ourselves as the Keepers of All Histories. There is one final and definite
purpose left for us to fight for, the volume of histories we have written needs
a new home and guardian, let us protect it with our last strand of life, for if
it is lost, so are we all, and we will be forgotten.”
Prelate
Nomu`Tai, Tethian High Magus Priest, Dream Wizard of the First Order
The Tethians
gave the rest of the People of Romus the hope that has been lost with the
coming of the Nightmare. Even the most powerful of the still living Dream
Wizards have fallen into despair, sending the rest of the vanguards of Dreaming
to accept the fate that has befallen them. With their understanding of Death
and its relation to life, they gave the Wizards the episteme that the end does
no necessarily mean as the finality of everything. It is an end but it’s just
an end, and as a beginning is defined with its end, as life is with death, it
also holds true that it should be defined the other way around – without
beginning…… what is an End?
And so it held
true to the heart of the people of Romus, they began to see that the new Age is
a start of everything, a righting of all the wrongs, a new beginning. All they
have to defend now, is the reason of their existence… a reality of the unreal
world, written in the strange hands of magic, that tells the History of all
Dominia, and the existence of the land they call Home… the Land of the Dream…
the Land of Romus.
1) I wanted to add all of the existing dragons, legends and all, to the
list of the creatures that will appear in the land of Romus
during the Change, from Nicol Bolas to the Shivan Dragon and such. But
ultimately, I felt that this is not their war, they came not as a participant
but as an observer, a spectator to the outcome of the change. They are the
‘children of magic’, born to it that they can feel the sudden changes in the
balance of power. They felt the shift in the plane of Romus so they came, but
they can never put a hand in the destiny to come, for they are themselves subject
to the threads of the Pattern & the Law of Creation. They only came to
witness the change, and decipher the role that they will partake in the coming new
Age.
2) However, I still want to add some of my own, and I have to find a
way to integrate them and their role in the story so that the coming of the
dragons will ultimately show and have an effect in the outcome of the struggle.
Fortunately, the question of the nature of the Nightmare gave me just the
outlet.
Images – a disparate actuality of the real, an altered entity of the
real thing and able to effect the world around them. They appeared as a balance
to the dream creatures that they are, and in so doing, they appear for a time,
flickering for brief periods of time.
3) Wondrous places abound Romus, and it is reflected on the many lands
that exists in it. Heras, the cradle of Romusian
culture is populated with an amalgam of all the races that exist in Romus. The
Great forest of the Essuros elves - Kratin Essuros
and Kratin Gurmon-the rainforest habitat of the
half-elves. Sephatys`- home of the Dream
Wizards. Ravhinol Keep-the towering bastion of
the Venturians, a city in itself and one great artifact. Georadicas – up in the mountain, home to the
Artificers. Then there are the cities, grand vistas of art and magical
creation. Avena - a city of learning, Fuyre`Van-merchant city, Nobusa,
Segundu`sa, Namelio, Pa`ad – all great cities.Asmudin
A`Rahl- a city in tribute to the Greatest Dream Wizard, Georadica
a`Rahl. The Harbor cities of Asmadam, Koreo`s and Kakhnar.
Others exist but are quite small compared to these great ones.
4) In the Cards, the lands are in greater number than what a normal
MTCG Expansion has. But true to the story (seen the lands in the LoTR
movies?), a Dream
Land must have this
wondrous places. And being where dream do exist, I felt that just 3 or 4
magical lands will not do justice in defining the World of Romus. I’ve wanted
to add the colossal and wondrous plains, bodice of water and gargantuan
waterfalls… but that’s pushing it already.
5) Summing up the 3 Chapters:
Chapter 1: The Orbs and Romus-the land of Dreaming
Chapter 2: The coming of the Nightmare
Chapter 3: The New Age
---------------
The EVENTS
THE TIME SPIRAL EVENT - The End and Birth of a new Dreaming
Here ends the story of the DREAMING and the world of ROMUS.
Thank you for taking the time to read with me on this journey. As it is, this is a fictional world for a TCG called Magic: The gathering (as if its not so obvious by now...lol). The cards are in no way intended to be printed and sold, but was done so as a fan of the game playing with the thought of a Card Designer for WotC who owns the game.
Ive tested most of these cards in solitaire and some friends who agreed to have them played. Some have seen revisions already and been fun in some ways as those who've used in play. Thank you guys.
So thats it. Hope you have enjoyed the journey to Romus.
its been fun. Remember them.......















No comments:
Post a Comment